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H. C. Micko, Technische Universität Braunschweig
EXPERIMENTAL MATRIX GAMES
CONTENTS
0.
Abstract
Experimental matrix games as models of conflicts of interest situations
Definition and Example
Games and Decisions
Representation of a Conflict by a Game Matrix
Types of Experimental Matrix Games
The Dominance Principle
Social Orientations
The Purpose of Studying Matrix Games
Two-person zero-sum games as models for total conflicts of interest situations
Zero-Sum Games and Constant Sum Games
The Maximin Principle
Saddle Point Equilibria
Theoretical and Empirical Results on Zero-Sum Games
Two-person non-zero-sum games as models for partial conflicts of interest situations
No Conflict Games
The Maximizing Difference Game
Asymetric Maximizing Difference Games
The Prisoner's Dilemma Game
Cooperation Inducing Strategies for Prisoner's Dilemma Game Series
The Chicken Game
The Leader Game
The Hero Game
The Battle of the Sexes Game
N-person non-zero-sum games as models for social dilemmas
The Representation of Social Dilemmas by (Matrix) Games
The N-Person Prisoner's Dilemma Game
The N-Person Chicken Game
The N-Person Leader Game
The N-Person Hero Game
Suggestions for further readings
References
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ODL-Team
Wed Jan 12 2000